„Sport“ is a book. „Sport“ is an attempt to describe Human-Computer dynamics in sports. „Sport“ is about abstract thinking, algorithmic systems and rule based, interactive activities.


With Hendrik Heuer, Felix Heibeck, Michele Krüger, Daria Birkner

A collaborative effort covering: Cover, layout, typesetting and writing texts.

Illustrations: Michele Krüger


Printed booklet. A3 format.

Sports are systems,
defined by rules,
executed by people.

Algorithms are rules,
defined by people,
executed in systems.

The book starts with a short description of the 70’s movie „Rollerball“, in which different sports are mixed together to create one brutal and cruel, fast-paced system. The next chapter the book comes up with a few rules: What is relevant about sports? How is sport connected to rules, individuals, teams, the mass media, time, fitness, interactions and digital media. After a short intermezzo, the authors of the book describe their hack of the popular sport: Football. Every author tries to create a new kind of football sport, including different new things, such as statistics, random encounters, new perspectives or a new kind of playfield.

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